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art - mike philbin - black, black, paint it black...

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yeah, I know, "Black's the new black," all over again. Swings and roundabouts. Once more round the sun, dear art friends.

But here's what started it.


And here's the most recent Black'd Work, with the addition of metallic silver conversing with metallic gold.







dreams - pull your finger out

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now this was gorgeous, already the dream was vivid and memorable and surreal but then it did this...

I got a splinter.

Yeah, a tiny little splinter at the tip of my left index finger. So, I got the fingernails of my right hand under it and started to pull. And it came out, but then a new one grew. So I pulled that one out but it came and came and came...

Then it turned decidedly weird, like I was pulling out an insect foot, shin, thigh.... I could see the hairs on the insect leg as I pulled and pulled this thing out of my index finger and it kept coming. But that was only the leg and it was already too big to pull out of the finger ref: image for scale. I realised I was dreaming (it was like I did a 'reality check') and woke up, as I'd seen enough...

I realised, very soon after waking, that it was a message to PULL MY FUCKING FINGER OUT and this refers to stuff I've been putting off in my life - yes, I have a list.  :)

Cameron - Rodriguez - Alita: Battle Angel

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at last, a trailer for the James Cameron (produced) and Robert Rodriguez (directed) live-action part-rendered manga-adaptation ALITA: BATTLE ANGEL

Star Citizen - #WeHateMobiGlas - design an immersive gaming interface, not this thing.

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I suspect the original function of Star Citizen's MobiGlas was to 'give the player a one-stop solution to all the info he need;, his stats, his missions, his place in the verse...' non-quote. I'm sure that would have been the original aim. But (like the clunky ship-manifest screens) it's shit...  Star Citizen isn't supposed to be a MobiGlas game, it's supposed to be about Star Citizen'ing.

And CIG don't tell me, "We can improve the glowing semi-transparent interface so that it works with all lighting conditions and backgrounds," I don't mean that. I mean, "Get a fucking game-specific interface," i.e. THINK about what Star Citizen's about. Make the interface WORK WITHIN THE THREE-DIMENSIONAL FRUSTRUM OF THE GAME CAMERA. There's nothing worse than a Spreadsheet game. Don't do that to the player in 2018. Don't make him fly a fucking spreadsheet.

This may refer back to my earlier gripe(s) about Doors and Hyperspa…

abstract art - Mike Philbin - new solo exhibition in Oxford UK

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My solo exhibition of recent abstract art on canvas, in Caffe Nero @ Oxford UK's flagship Blackwell's book store in Broad Street, was brought forward from mid-December to right now. The exhibition officially opened at 9am on the 4th December 2017, and is due to close on the 31st January 2018: so eight weeks.

There's a combined A4 laminated BIO and PRICELIST dotted round the show, and all the paintings have a relevant number, from 1 to 12, but they're abstract and therefore there is no title to help you work out what the image is supposed to mean to you.

Current customer/colleague favourite, below, is the gloss-white on white canvas. If you go, let me know, I'm just downstairs in the Broad Street > Norrington Room > Science Dept.


Klimt and Schiele MET?

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I didn't know this, and I'm delighted to discover, that two of my favourite figurative artist Gustav Klimt and Egon Schiele actually met in person, here captured together in this image circa 1902.